Coming for PC, Mac, Switch, PS4, PS5, Xbox Series X and Xbox One on Fall 2021
Learn to think ahead, bait enemies into traps and develop intricate strategies to outmaneuver opponents.
Acquire Skills and Modifiers to unlock new powers. Use them to evolve and awaken their true forms and combine them into custom builds!
Encounter other souls in the TOWER and discover the identity of its creator, the purpose of its existence and the reason behind your mysterious death.
Evertried is being developed by Lunic Games in partnership with Danilo Domingues, a solo indie developer and lead programmer in Evertried.
Lunic Games is responsible for the creative direction of the game, including Game Design, Art, Animation, VFX, UI & HUD Design, UX, as well as Business Development, Marketing, Social Media and Production.
For Business Inquiries please contact us at firstname.lastname@example.org or sent us a message through our Contact page.
The Lunic Games members working on the "Evertried Team", alongside Danilo.
The Kickstarter for Evertried went on from August 24th to September 23rd, asking for a total of 5.000 USD to finish the development of the game, estimated to be delivered on March 2021.
Within 34 hours, Evertried was 100% funded and the development of the main game was secured. The campaign then continued conquering several Stretch Goals and adding more content to the main game, such as additional bosses, localization for multiple languages and extra Skills.
By the very end of the campaign, Evertried reached 18.000 USD, and with that, conquered the final Stretch Goal of Console Porting, and thus, guaranteeing that Evertried releases for the Nintendo Switch, Xbox Series X, Xbox 360, PlayStation 5 and PlayStation 4